![]() ![]() ![]() Sometimes I’ll be building my Tesla gun wonder weapon and turn around to see three exploders, four brute-type zombies, and a giant flamethrower zombie are all chasing me with the horde of standard zombies already on my heels. If you kill all the regular zombies and end the current round, any remaining special zombies will stick around for the new round. I especially find the map frustrating to play solo while attempting to carry out some of the game’s more interesting tasks, like building the wonder weapon or working through the Easter Egg steps. The Final Reich can become boring or sometimes frustrating to play. Once the spooky impact is lost, the flaws of WWII‘s Zombies become much more apparent. The jump scares, on which the game overrelies, stop surprising you. Sledgehammer Games does a great job with the lighting and audio, crafting an unsettling atmosphere with an unmistakably Nazi Germany setting.īut as you play the map a few times, you will quickly be desensitised to the horror that the developers worked so hard to create. The village also has a laboratory and morgue, which are both well-decorated to add to the creep factor. Underneath the town is a sewer system flooded with blood and guts. Zombies will often burst through windows or drop down from above for a jump scare. Flies buzz around as waves of armless zombies rush towards you with great speed. ![]() The Final Reich is a village square set in Mittelberg, Germany, where you’ll find several variations of undead soldiers. Call of Duty: WWII‘s first Zombie map, The Final Reich felt like the mode was coming full circle with the return of Nazi-themed horror. Since that first raising of the dead, we’ve seen the mode go to really outlandish time periods and settings: Exo suit zombies, killing the undead on the moon, and a silly 1980s theme park. ![]() There was something really satisfying about returning to the World War II setting with Nazi zombies, ripe for the killing with many of the classic guns I loved in the series’ very first Zombie mode in 2008’s Call of Duty: World at War. I originally praised Sledgehammer Games for its scary and gory take on Zombies. ![]()
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